Difference between revisions of "Example"

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# Copy the BSP and NAV files from "<steam installation>\steamapps\common\sourcesdk_content\tf\mvm" to the TF2 maps folder.
 
# Copy the BSP and NAV files from "<steam installation>\steamapps\common\sourcesdk_content\tf\mvm" to the TF2 maps folder.
 
# Copy the .pop files to "<steam installation>\steamapps\common\team fortress 2\tf\scripts\population". Create the population folder if it does not exist.
 
# Copy the .pop files to "<steam installation>\steamapps\common\team fortress 2\tf\scripts\population". Create the population folder if it does not exist.
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 +
== Update history ==
 +
'''{{Patch name|8|15|2012}}''' ([[Mann vs. Machine Update]])
 +
* {{undocumented}}  Added Example to the game.
  
 
== Gallery ==
 
== Gallery ==
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File:Example4.png | An overview of the whole map with bomb hole.
 
File:Example4.png | An overview of the whole map with bomb hole.
 
</gallery>
 
</gallery>
 
  
 
{{MannVsMachineNav}}
 
{{MannVsMachineNav}}
 
{{Maps nav}}
 
{{Maps nav}}
 
[[Category:Development]]
 
[[Category:Development]]

Revision as of 17:58, 28 December 2014

Example
Example5.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Dev Textures
Setting: Day
Map Items
None
Map Overview
Example overview.png

Example is an example map that comes with the Source SDK. It shows the minimum needed entity setup for a functioning Mann vs. Machine map as well as including a mission that showcases all features in the mission file format in a decently sane manner. The provided mission file starts all players with 20,000 credits to spend on upgrades.

The map is one long field with the floor split into three trenches, separated by low walls. The middle trench is twice as wide as the other trenches and the side trenches has raised flanking areas on their outsides. The spawn room sits on top of a cliff overlooking the bomb hatch and has ramps on the sides. There are dead end closets in the cliff, intended as spawn areas for Spy bots. The bots spawn from a cliff on the opposite side of the map and the cliff has two tunnels where tanks spawn.

File:Example Overview.jpg
Overview of the map.

Mission

Example
Basic Information
Name: Example

File name:

example
Developer(s): Valve
Map: Example
Mission type: Unknown
Waves: 11
Difficulty: N/A
Starting credits: 20000
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown


Sub-wave Class Count Delay(s) Credits
Wave 1
Scout
Normal 5 10 15 0 5 400
Wave 2
Scout
Normal Melee only 5 10 15 0 5 400

Installation instructions

  1. Install the Source SDK. If it is already installed, make sure to use the "Refresh SDK Content" option within the SDK before continuing.
  2. Copy the BSP and NAV files from "<steam installation>\steamapps\common\sourcesdk_content\tf\mvm" to the TF2 maps folder.
  3. Copy the .pop files to "<steam installation>\steamapps\common\team fortress 2\tf\scripts\population". Create the population folder if it does not exist.

Update history

August 15, 2012 Patch (Mann vs. Machine Update)

  • [Undocumented] Added Example to the game.

Gallery