Difference between revisions of "Terror"

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(Added multiple galleries and images in locations.)
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{{Stub|Infobox is is still empty}}
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{{Other uses|this=the map|for=the All-class cosmetic item|Terror-antula}}
{{hatnote|For the Medic cosmetic item, see [[Terror-antula]]}}
 
 
{{Map infobox
 
{{Map infobox
| game-type                   = Payload
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  | map-status                  = community
| map-image                  = pl terror event.png
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  | map-game-type               = Payload
| file-name                   = pl_terror_event
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  | map-image                  = pl terror event.png
| developer                  = {{Steamid|76561197970341330|🎃 ICS 👻}}
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  | map-file-name               = pl_terror_event
| release-date                = October 5, 2021
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  | map-released                = {{Patch name|10|5|2021}}
| map-hazards                = [[Pumpkin bomb]]s, [[Pitfall]]s,<br>[[Skeletons]]
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  | map-released-major          = Scream Fortress 2021
| map-underworld-hazards     = [[Environmental death#Health drain|Health drain]]
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  | map-hazards                = [[Pumpkin bomb]]s, [[Pitfall]]s,<br>[[Environmental death#Deadly waters|Stygian waters]], [[Ghost]], [[Skeletons]]
| map-environment            = Halloween
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  | map-hazards-underworld      = [[Environmental death#Health drain|Health drain]], [[Environmental_death#Pitfalls|Lava]]
| map-setting                = Night
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  | map-environment            = Halloween
| map-stamp-link              = https://steamcommunity.com/stats/TF2/leaderboards/7274467
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  | map-setting                = Night
| map-health-pickups-small    = 8
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  | map-stamp-link              = https://steamcommunity.com/stats/TF2/leaderboards/7274467
| map-health-pickups-medium  = 9
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  | map-pickups-health-small    = 8
| map-ammo-pickups-small      = 7
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  | map-pickups-health-medium  = 9
| map-ammo-pickups-medium    = 7
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  | map-pickups-ammo-small      = 7
| map-ammo-pickups-large      = 6
+
  | map-pickups-ammo-medium    = 7
| map-special-pickups-sgg    = yes
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  | map-pickups-ammo-large      = 6
| map-special-pickups-pumpkin = yes
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  | map-pickups-special-sgg    = yes
| map-bots                   =  
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  | map-pickups-special-pumpkin = yes
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  | map-has-bots               = yes
 
}}
 
}}
  
'''Terror''' is a community-made [[Payload]] map released during the [[Scream Fortress 2021]] update. It is set in an area located somewhere between [[Carnival of Carnage]] and [[Gravestone]] where [[Non-player characters#Gonzo|Gonzo]] the brother of the Ancient Sumerian circus god [[Non-player characters#Bonzo the Circus God|Bonzo]] inhabits. Blu team is tasked with pushing the Payload into the maw of Gonzo whereas Red is tasked with defending him. This map has a unique feature where the cart's track can have different paths.<ref>[https://web.archive.org/web/20211020183823/https://i.imgur.com/k1ZGpaT.png One] of the possible cart tracks. [https://web.archive.org/web/20211020183912/https://i.imgur.com/jzHL2Eq.png Another] possible cart track, in the same position.</ref>
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'''Terror''' is a [[Steam Workshop|community-created]] [[Payload]] map released during the [[Scream Fortress 2021]] update. It is set in an area located somewhere between [[Carnival of Carnage]] and [[Gravestone]] where [[Non-player characters#Gonzo|Gonzo]], the brother of the Ancient Sumerian circus god [[Non-player characters#Bonzo the Circus God|Bonzo]], inhabits. BLU team is tasked with pushing the Payload into the maw of Gonzo whereas RED is tasked with defending him. Like, [[Brimstone (map)|Brimstone]], the track has a point where the Cart can take one of two alternate routes.<ref>[https://web.archive.org/web/20211020183823/https://i.imgur.com/k1ZGpaT.png One] of the possible cart tracks. [https://web.archive.org/web/20211020183912/https://i.imgur.com/jzHL2Eq.png Another] possible cart track, in the same position.</ref>
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Once the game has progressed enough, several coffins around the map will open and reveal a shining bright light. Approaching the coffin takes the player to the Underworld, where several rare [[Magic Spells|magic spells]] are located.
  
 
Terror was [https://steamcommunity.com/sharedfiles/filedetails/?id=2237031915 contributed] to the Steam Workshop.
 
Terror was [https://steamcommunity.com/sharedfiles/filedetails/?id=2237031915 contributed] to the Steam Workshop.
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{{Update|Cart has at least two different paths it can take. See [[#References|references]].}}
 
{{Update|Cart has at least two different paths it can take. See [[#References|references]].}}
 
===Checkpoint A===
 
===Checkpoint A===
* '''Front yard''': Usually the first battlefield on the map, located right outside of the Blu spawn
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* '''Front yard''': Usually the first battlefield on the map, located right outside of the BLU spawn.
* '''Low-hanging Roof''': Adjacent to the Blu's spawn building, there is a section of the roof hanging relatively low, making it accessible to everyone. Engineers can also construct buildings here.
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* '''Low-hanging Roof''': Adjacent to the BLU's spawn building, there is a section of the roof hanging relatively low, making it accessible to everyone. Engineers can also construct buildings here.
* '''Red Shed''': After traversing the Front Yard, Cart will continue its journey through the Red Shed, a large wooden building stretching from one side of the map to the other.
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* '''RED Shed''': After traversing the Front Yard, Cart will continue its journey through the RED Shed, a large wooden building stretching from one side of the map to the other.
 
* '''Rocks''': A group of large boulders can be seen standing just beside the first checkpoint itself.
 
* '''Rocks''': A group of large boulders can be seen standing just beside the first checkpoint itself.
  
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File:Terror Front Yard 1.jpeg|The front yard
 
File:Terror Front Yard 1.jpeg|The front yard
 
File:Terror Front Yard 2.jpeg|The front yard from a different angle
 
File:Terror Front Yard 2.jpeg|The front yard from a different angle
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File:Terror RED Shed.jpeg|RED shed
 
</gallery>
 
</gallery>
  
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===Checkpoint C===
 
===Checkpoint C===
* '''Mann Mannor''': After descending down the Slope, the Cart will make two right turns and enter a compact area in between the Mann Mannor and Old Geeser.
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* '''Mann Manor''': After descending down the Slope, the Cart will make two right turns and enter a compact area in between the Mann Manor and Old Geeser.
 
* '''Bridge''': Directly connecting the two aforementioned buildings is a bridge running above the cart's tracks.
 
* '''Bridge''': Directly connecting the two aforementioned buildings is a bridge running above the cart's tracks.
 
* '''Tree''': In one of the corners, a dead tree surrounded by a group of rocks can be found.
 
* '''Tree''': In one of the corners, a dead tree surrounded by a group of rocks can be found.
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File:Terror Front Point C 1.jpeg|Third Checkpoint  
 
File:Terror Front Point C 1.jpeg|Third Checkpoint  
 
File:Terror Front Point C 2.jpeg|Third Checkpoint  from a different angle
 
File:Terror Front Point C 2.jpeg|Third Checkpoint  from a different angle
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File:Terror Mann Manor.jpeg|Mann Manor
 
</gallery>
 
</gallery>
  
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<gallery widths=150px heights=80px>
 
<gallery widths=150px heights=80px>
File:Terror Front Point D.jpeg|Fourth Checkpoint  
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File:Terror Front Point D.jpeg|Fourth Checkpoint
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File:Terror Casali Shafting.jpeg|The inside of the Casali Shafting building
 
</gallery>
 
</gallery>
  
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<gallery widths=150px heights=80px>
 
<gallery widths=150px heights=80px>
File:Terror Front Point D.jpeg|Final Checkpoint  
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File:Terror Front Point F.jpeg|Final Checkpoint  
 
</gallery>
 
</gallery>
  
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* Adjusted Payload track select logic to fix rare issue with cart going off track.
 
* Adjusted Payload track select logic to fix rare issue with cart going off track.
 
* Improved clipping.
 
* Improved clipping.
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'''{{Patch name|10|22|2021}}'''
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* {{undocumented}} Fixed out of bounds exploits
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* {{undocumented}} Improved clipping
 
}}
 
}}
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== Bugs ==
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* The cart can occasionally derail itself when rolling backwards.
  
 
== Trivia ==
 
== Trivia ==
* This map is named after the HMS Terror a ship lost along side the HMS Erebus in the [[w:Franklin's lost expedition|Franklin Expedition]].
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* This map is named after the HMS Terror, a ship lost alongside the HMS Erebus in the [[w:Franklin's lost expedition|Franklin Expedition]].<ref>[https://web.archive.org/web/20221106173429/https://i.imgur.com/T9zYOxc_d.webp?maxwidth=760&fidelity=grand Creator confirming] reference.</ref>
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== Gallery ==
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<gallery>
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File:Terror Workshop image.jpg|Steam Workshop thumbnail for Terror.
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</gallery>
  
 
== References ==
 
== References ==

Latest revision as of 18:46, 19 January 2024

This article is about the map. For the All-class cosmetic item, see Terror-antula.
Terror
Pl terror event.png
Basic Information
Map type: Payload
File name: pl_terror_event
Released: October 5, 2021 Patch
(Scream Fortress XIII)
Variants: Smissmas
Developer(s): Tomi "ICS" Uurainen
Map Info
Environment: Halloween
Setting: Night
Hazards: Pumpkin bombs, Pitfalls,
Stygian waters, Ghost, Skeletons
Hazards (Underworld): Health drain, Lava
Bot support: Yes
Map Items
Healthico.png Health Kits: Healthbar.png ×8  •  Healthpie.png ×9
Ammoico.png Ammo Boxes: Smallammo.png ×7   •   Mediumammo.png ×7   •  
Largeammo.png ×6
TF2 crosshair.png Special: Gargoyle Ghost.png   •   Pumpkin.png
Map Photos
Loading screen photos.
Map Overview
Terror overview.png
Map Stamp
Item icon Map Stamp - Terror.png
Supporters Leaderboard

Terror is a community-created Payload map released during the Scream Fortress 2021 update. It is set in an area located somewhere between Carnival of Carnage and Gravestone where Gonzo, the brother of the Ancient Sumerian circus god Bonzo, inhabits. BLU team is tasked with pushing the Payload into the maw of Gonzo whereas RED is tasked with defending him. Like, Brimstone, the track has a point where the Cart can take one of two alternate routes.[1]

Once the game has progressed enough, several coffins around the map will open and reveal a shining bright light. Approaching the coffin takes the player to the Underworld, where several rare magic spells are located.

Terror was contributed to the Steam Workshop.

Locations

Checkpoint A

  • Front yard: Usually the first battlefield on the map, located right outside of the BLU spawn.
  • Low-hanging Roof: Adjacent to the BLU's spawn building, there is a section of the roof hanging relatively low, making it accessible to everyone. Engineers can also construct buildings here.
  • RED Shed: After traversing the Front Yard, Cart will continue its journey through the RED Shed, a large wooden building stretching from one side of the map to the other.
  • Rocks: A group of large boulders can be seen standing just beside the first checkpoint itself.

Checkpoint B

  • Crossing: A building reminiscent of a border crossing. It separates the Slope from the area of checkpoint A. Also serves as a flank route to the Cliffside Shed.
  • Slope: Once the first checkpoint is captured, the Cart will make a turn to the left and start descending down a slope.
  • Old Geeser: Next to the Slope is a rather small house called Old Geeser.
  • Cliffside Shed: Opposite the Old Geeser is a tiny, wooden shed hanging of the cliff.

Checkpoint C

  • Mann Manor: After descending down the Slope, the Cart will make two right turns and enter a compact area in between the Mann Manor and Old Geeser.
  • Bridge: Directly connecting the two aforementioned buildings is a bridge running above the cart's tracks.
  • Tree: In one of the corners, a dead tree surrounded by a group of rocks can be found.

Checkpoint D

  • Casali Shafting: The entire Checkpoint D, aswell as the area around it, is located inside the Casali Shafting building. The largest building on the entire map.
  • Flank House: On the right flank is a house directly connected to the Casali Shafting building, offering another way of entry.

Checkpoint E

  • Outhouse: There is a miniscule outhouse hanging by the Pit. It usually contains nothing of interest except a couple of spells.
  • Pit: This is the giant hole in which the BLU throws the Cart, thus ending the round.

Strategy

Main article: Community Terror strategy

Update history

October 5, 2021 Patch (Scream Fortress 2021)
  • Added Terror to the game.

October 8, 2021 Patch

  • Fixed RED players sometimes spawning into 2nd RED spawn instead of 1st one.
  • Fixed a cosmetic issue with RED spawn door in the 2nd spawn area.
  • Fixed players being able to see out of map.
  • Added a 2 spots for collectable gargoyle to spawn in.
  • Added missing nav for bots in the underworld.

October 14, 2021 Patch

  • Fixed few exploits where players could get out of the map.
  • Increased spawn time interval of normal spellbooks.
  • Fixed visual issue during warmup period regarding track models floating in air.
  • Adjusted Payload track select logic to fix rare issue with cart going off track.
  • Improved clipping.

October 22, 2021 Patch

  • [Undocumented] Fixed out of bounds exploits
  • [Undocumented] Improved clipping

Bugs

  • The cart can occasionally derail itself when rolling backwards.

Trivia

Gallery

References

  1. One of the possible cart tracks. Another possible cart track, in the same position.
  2. Creator confirming reference.