Pelican Peak
| Pelican Peak | |
|---|---|
| Basic Information | |
| Map type: | Capture the Flag |
| File name: | ctf_pelican_peak
|
| Released: | July 12, 2023 Patch (Summer 2023 Update) |
| Variants: | Penguin Peak |
| Developer(s): | Chris "Another Bad Pun" Williams Bec "phi" Ailes James "chin" Hayes Eric "erk" Browning Liam "Diva Dan" Moffitt Stuffy360 Aeon "Void" Bollig Nickolas "KrazyZark" Fenech Emil Sharafeev |
| Map Info | |
| Environment: | Daytime |
| Setting: | Dusk, sunny |
| Hazards: | Drowning |
| Map Items | |
| Map Photos | |
| Map overview | |
| Map Stamp | |
| Supporters Leaderboard | |
| “ | In the forest mountains of Pelican Peak, no secret, no sentry, no briefcase is safe...
— Pelican Peak publicity blurb
|
” |
Pelican Peak is a community-created Capture the Flag map introduced with the Summer 2023 Update. The map takes place in a mountainous forest with a large train bridge intersecting each team's base in the middle of the point. The map features various pathways and buildings players can traverse, leading to each team's intelligence in a partially destroyed building.
Pelican Peak was contributed to the Steam Workshop.
Locations
- Locker Room: The spawn room of the map.
- Dropdown: A dropdown into a vent, leading to Flooded room.
- Intelligence vault: The elevated platform where the Intelligence briefcase is located. Behind the platform is an entrance to the Basement.
- Overpass: The middle of the map, featuring a large train overpass. Occassionally a train will pass by over it.
- Shack: A small shack on each side of the map, contains a medium health kit and large ammo pack.
- Basement: The Basement consists of one long tunnel leading from the Intelligence vault to Overpass. Contains 3 entrances, one at Overpass and two at Intelligence vault (one being Dropdown).
- Basement room: Main area of Basement, contains a medium health kit and ammo pack.
- Flooded room: Flooded part of Basement, leads to the vents from Dropdown.
Strategy
| “Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: N/A |
Update history
July 12, 2023 Patch 1 (Summer 2023 Update)
- Added Pelican Peak to the game.
- Removed skybox bridge for dx8 users
- Adjusted cow
- Miscellaneous fixes
Changelog
- The sewer route which leads directly to the Intel is now a one-way door and cannot be re-entered once exited.
- New spec cams
- Misc Changes
b4 Changelog (June 19, 2022)
- Brightened lighting of indoor and outdoor areas
- Adjusted spawntimes
- Sewer no longer connects directly to middle
- Removed one-way door
- Glassed some mid windows
- Misc detailing
b5 Changelog (June 26, 2022)
- New mid-route leads to battlements
- Adjusted spawnwaves
- Changed pickups
- Map is now brighter overall
- Detailing changes that will (hopefully) aid player navigation
b6a Changelog (July 8, 2022)
- Closed off some routes
B7 Changelog (July 26, 2022) Changes:
- Fixed bugs
- OOB areas
- Modified pickups
- Soundscapes
b7a Changelog (July 30, 2022) Changelog:
- Adjusted pickups
- Fixed small asymmetries on the map
- Heavier optization
- Adjusted 3D skybox trees
- Fixed players spawning inside each other at round start
- Misc.
RC1 Changelog (September 1, 2022)
- Release Candidate!
RC2 Changelog (October 19, 2022)
- Teams no longer respawn on flag capture
- Underground route now has more stairs
- Pickup adjustments
- Trains!
rc3 Changelog (October 30, 2022)
- Dropdown in the intel side-room has been removed
- Pickup adjustments
- Tank added to sewers
- Flag settings changed
- Shotclock mode enabled
- 30 seconds return time
rc4 Changelog (November 2, 2022)
- Small fixes and adjustments
- 3D skybox detailing
Changelog Workshop Version (November 15, 2022)
- ctf_pelican_peak_rc6
rc6a Changelog (November 17, 2022)
- Added map photos (thank you @Kube and @Kaia)
- Fixed some clipping oversights
Trivia
- A cutout of a Pelican can be found standing on a small porch near a waterfall.
Gallery
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