Difference between revisions of "Sinthetic"

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{{Map infobox
 
{{Map infobox
   | game-type                   = King of the Hill
+
   | map-status                  = community
   | map-image                   = Koth synthetic event.png
+
  | map-game-type               = King of the Hill
   | file-name                   = koth_synthetic_event
+
   | map-image                   = Koth synthetic event.png
   | developer                    = {{Steamid|76561197988141888|Benjamin "blaholtzen" Blaholtz}}<br>{{Steamid|76561198006812763|Nick "Frying Dutchman" Post}}<br>{{Steamid|76561198025680450|Alex "FGD5" Stewart}}<br>{{Steamid|76561198031082906|Seb "Tianes" Necula}}<br>{{Steamid|76561198031530139|Matthew "MegapiemanPHD" Simmons}}<br>{{Steamid|76561198041265792|Ase "pont" Kirkham}}<br>{{Steamid|76561198062721414|Lawrence "hutty" Granroth}}
+
   | map-file-name               = koth_synthetic_event
   | release-date                = October 5, 2021
+
   | map-released                = {{Patch name|10|5|2021}}
  | last-updated                = October 22, 2021
+
   | map-released-major          = Scream Fortress 2021
   | map-hazards                 = [[Pumpkin bomb]]s, [[Pitfall]]s, [[Environmental death#Grinder|Grinder]], <br>[[Skeletons]]
+
   | map-hazards                 = [[Pumpkin bomb]]s, [[Pitfall]]s, [[Environmental death#Grinder|Grinder]], <br>[[Skeletons]]
   | map-environment             = Halloween  
+
  | map-has-magic-spells        = yes
   | map-setting                 = night
+
   | map-environment             = Halloween
   | map-stamp-link               = https://steamcommunity.com/stats/TF2/leaderboards/7274474
+
   | map-setting                 = Night
   | map-health-pickups-small     = 2
+
   | map-stamp-link             = https://steamcommunity.com/stats/TF2/leaderboards/7274474
   | map-health-pickups-medium   = 6
+
   | map-pickups-health-small   = 2
   | map-ammo-pickups-small       = 2
+
   | map-pickups-health-medium   = 6
   | map-ammo-pickups-medium     = 8
+
   | map-pickups-ammo-small     = 2
   | map-special-pickups-sgg    = yes
+
   | map-pickups-ammo-medium     = 8
   | map-special-pickups-pumpkin = yes
+
   | map-pickups-special-sgg    = yes
   | map-bots = 1
+
   | map-pickups-special-pumpkin = yes
 +
   | map-has-bots               = yes
 
}}
 
}}
  
{{quotation|'''Sinthetic''' publicity burb|The Sinclair Estate is a place of mystery. What was once a place of old money and built by a wealthy family has become little more than a cluster of decrepit buildings, buildings that hold a secret.}}
+
{{Quotation|'''Sinthetic''' publicity burb|The Sinclair Estate is a place of mystery. What was once a place of old money and built by a wealthy family has become little more than a cluster of decrepit buildings, buildings that hold a secret.}}
  
'''Sinthetic''' is a [[Steam Workshop|community-made]] [[King of the Hill]] map released during the [[Scream Fortress 2021]] update. It is a [[Halloween map|haunted]] version of the community map [[Synthetic]]. It is set on a mysterious estate owned by Annabelle Sinclair, over which the two teams, reluctantly battle. Occasionally, the Toastmaster, who is a reskin of the [[Skeletons|Skeleton King]], will suddenly appear on top of the main capture point.  
+
'''Sinthetic''' is a [[Steam Workshop|community-created]] [[King of the Hill]] map released during the [[Scream Fortress 2021]] update. It is set on a mysterious estate owned by Annabelle Sinclair, over which the two teams reluctantly battle. It is a [[Halloween map|haunted]] version of the [[custom map]] [[Synthetic]].
 +
 
 +
Occasionally, the Toastmaster, who is a reskin of the [[Skeletons|Skeleton King]], suddenly appears on the top of the main capture point.
  
 
Sinthetic was [https://steamcommunity.com/sharedfiles/filedetails/?id=1878543768 contributed] to the Steam Workshop.
 
Sinthetic was [https://steamcommunity.com/sharedfiles/filedetails/?id=1878543768 contributed] to the Steam Workshop.
 +
 +
== Locations ==
 +
* '''Spawn yard''': An open area located right outside the spawn. [[Spell Book]]s often appear here.
 +
* '''Transitional Building''': After the Spawn yard comes the Transitional Building, which is a simple structure with two entrances and two exits leading out to the battlefield.
 +
* '''Valley''': In between the Transitional Building and the House is the Valley, a narrow pathway made of dirt. Medium health and ammo packs can be found here.
 +
* '''House''': Directly across the Control point stands the House, a large, two story structure offering a great view and lots of ammo.
 +
* '''Flanks''': The Flanks are two buildings which are located at both sides of the point, sandwiching the objective in between them. They contain a medium healthpack and a [[Pitfall]].
 +
* '''Tunnels''': A set of two underground tunnels connect the Flanks with the House.
 +
* '''Platform''': Opposite the Flanks is an elevated structure overviewing the point.
 +
 +
<gallery widths=150px heights=80px>
 +
File:Sinthetic Middle Point.jpeg|The Control Point.
 +
File:Sinthetic Toastmaster Point.jpeg|The Control Point when the Toastmaster spawns.
 +
File:Sinthetic RED Spawn.jpeg|RED spawn.
 +
File:Sinthetic BLU Spawn.jpeg|BLU spawn.
 +
File:Sinthetic RED Tunnel.jpeg|RED tunnel.
 +
File:Sinthetic RED Flank.jpeg|RED flank route.
 +
File:Sinthetic BLU Flank.jpeg|BLU flank route.
 +
</gallery>
  
 
== Toastmaster ==
 
== Toastmaster ==
Line 29: Line 51:
  
 
{{SoundList
 
{{SoundList
 +
|width      = 60
 
|colour    = #F3A957
 
|colour    = #F3A957
|title      = Spawning
+
|title      = '''Spawning'''
 
|image      = Toastmastericon.png
 
|image      = Toastmastericon.png
 
|image-size = 25px
 
|image-size = 25px
|width      = 50
 
 
|content    =
 
|content    =
 
* [[Media:Toastmaster spawn1.wav|"Madame Sinclair sends her regards."]]
 
* [[Media:Toastmaster spawn1.wav|"Madame Sinclair sends her regards."]]
* [[Media:Toastmaster spawn2.wav|"Ah, The guests have arrived!"]]
+
* [[Media:Toastmaster spawn2.wav|"Ah, the guests have arrived!"]]
* [[Media:Toastmaster spawn3.wav|"Its been so long since the Madame has had guests."]]
+
* [[Media:Toastmaster spawn3.wav|"It's been so long since the Madame has had guests."]]
 
* [[Media:Toastmaster spawn4.wav|"The Madame is glad that you have accepted our invitation."]]
 
* [[Media:Toastmaster spawn4.wav|"The Madame is glad that you have accepted our invitation."]]
 
* [[Media:Toastmaster spawn5.wav|"I am the Madame's magnum opus, the epitome of magic and science."]]
 
* [[Media:Toastmaster spawn5.wav|"I am the Madame's magnum opus, the epitome of magic and science."]]
Line 46: Line 68:
 
* [[Media:Toastmaster spawn10.wav|"Your wrongest shenanigans have disturbed her Madame's slumber."]]
 
* [[Media:Toastmaster spawn10.wav|"Your wrongest shenanigans have disturbed her Madame's slumber."]]
 
}}
 
}}
 
== Locations ==
 
* '''Spawn yard''': An open area located right outside the spawn. [[Spell Book]]s often appear here.
 
* '''Transitional Building''': After the Spawn yard comes the Transitional Building, which is a simple structure with two entrances and two exits leading out to the battlefield.
 
* '''Valley''': In between the Transitional Building and the House is the Valley, a narrow pathway made of dirt. Medium health and ammo packs can be found here.
 
* '''House''': Directly across the Control point stands the House, a large, two story structure offering a great view and lots of ammo.
 
* '''Flanks''': The Flanks are two buildings which are located at both sides of the point, sandwiching the objective in between them. They contain a medium healthpack and a [[Pitfall]].
 
* '''Tunnels''': A set of two underground tunnels connect the Flanks with the House.
 
 
<gallery widths=150px heights=80px>
 
File:Sinthetic Middle Point.jpeg|The Control Point
 
File:Sinthetic Toastmaster Point.jpeg|The Control Point when the Toastmaster spawns
 
File:Sinthetic RED Spawn.jpeg|RED spawn
 
File:Sinthetic BLU Spawn.jpeg|BLU spawn
 
File:Sinthetic RED Tunnel.jpeg|RED tunnel
 
File:Sinthetic RED Flank.jpeg|RED flank route
 
File:Sinthetic BLU Flank.jpeg|BLU flank route
 
</gallery>
 
  
 
== Strategy ==
 
== Strategy ==
{{main|Community Sinthetic strategy}}
+
{{map strategy link|Sinthetic|main=yes|stub=yes}}
{{community strategy stub link}}
 
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|10|5|2021}}''' ([[Scream Fortress XIII]])
+
{{Update history|
 +
'''{{Patch name|10|5|2021}}''' ([[Scream Fortress 2021]])
 
* Added Sinthetic to the game.
 
* Added Sinthetic to the game.
  
Line 79: Line 83:
  
 
'''{{Patch name|10|22|2021}}'''
 
'''{{Patch name|10|22|2021}}'''
* Fixed a location where Teleporters could trap players outside of the map
+
* Fixed a location where Teleporters could trap players outside of the map.
* Minor lighting changes
+
* Minor lighting changes.
* Detail changes to make things more cohesive
+
* Detail changes to make things more cohesive.
* Updated color on BLU barrels
+
* Updated color on BLU barrels.
* Fixed some console errors
+
* Fixed some console errors.
 +
 
 +
'''{{Patch name|11|15|2021}}'''
 +
* Fixed some prop pop in{{sic}}.
 +
* Added backup check to try to make sure the point is set to neutral when the toastmaster spawns.
 +
* Increased volume of toastmaster summon sounds to make it more obvious when he spawns.
 +
 
 +
'''{{Patch name|10|11|2022}} #1'''
 +
* Fixed Sinthetic contract objective counting [[pumpkin bomb]] kills instead of killing the Toastmaster.
 +
 
 +
'''{{Patch name|11|4|2022}}'''
 +
* Fixed missing brushwork.
 +
* Changed Toastmaster to use {{code|Setmodel}}.
 +
* Removed propdata file.
 +
 
 +
'''{{Patch name|8|31|2023}}'''
 +
* Brightened and evened out lighting in play space.
 +
* Fixed missing [[vdc:Soundscape|soundscape]].
 +
* Fixed missing detail sprites.
 +
* Minor detail changes.
 +
 
 +
'''{{Patch name|10|10|2024}} #1''' ([[Scream Fortress 2024]])
 +
* Moved spells away from mid.
 +
* Detail adjustments.
 +
* Clipping fixes.
 +
* Very minor lighting changes.
 +
 
 +
'''{{Patch name|11|4|2024}}'''
 +
* Edited nav mesh to minimize the Toastmaster running diving{{sic}} into the grinder/death pit
 +
}}
  
 
== Trivia ==
 
== Trivia ==
* The line "Welcome to die." is a reference to the line said by Magneto in the 1992 X-men arcade game.
+
* The Toastmaster's line "Welcome to die." is a reference to the line said by [[w:Magneto (Marvel Comics)|Magneto]] in the 1992 [[w:X-Men (1992 video game)|''X-Men'' arcade game]].
 +
 
 +
== Gallery ==
 +
<gallery>
 +
File:Sinthetic Workshop image.jpg|Steam Workshop thumbnail for Sinthetic.
 +
File:toastmasterfull.png|The Toastmaster.
 +
</gallery>
  
 
{{Scream Fortress 2021 Nav}}
 
{{Scream Fortress 2021 Nav}}
 
{{Halloween Map Nav}}
 
{{Halloween Map Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Latest revision as of 01:34, 5 November 2024

Sinthetic
Koth synthetic event.png
Basic Information
Map type: King of the Hill
File name: koth_synthetic_event
Released: October 5, 2021 Patch
(Scream Fortress XIII)
Developer(s): Matthew "MegapiemanPHD" Simmons
Benjamin "blaholtzen" Blåholtz
Seb "Tianes" Necula
Ase "Pont" Kirkham
Alex "FGD5" Stewart
Nick "Frying Dutchman" Post
Lawrence "hutty" Granroth
Map Info
Environment: Halloween
Setting: Night
Hazards: Pumpkin bombs, Pitfalls, Grinder,
Skeletons
Magic spells: Yes
Bot support: Yes
Map Items
Healthico.png Health Kits: Healthbar.png ×2  •  Healthpie.png ×6
Ammoico.png Ammo Boxes: Smallammo.png ×2   •   Mediumammo.png ×8
TF2 crosshair.png Special: Gargoyle Ghost.png   •   Pumpkin.png
Map Photos
Loading screen photos.
Map Overview
Sinthetic overview.png
Map Stamp
Item icon Map Stamp - Sinthetic.png
Supporters Leaderboard
The Sinclair Estate is a place of mystery. What was once a place of old money and built by a wealthy family has become little more than a cluster of decrepit buildings, buildings that hold a secret.
Sinthetic publicity burb

Sinthetic is a community-created King of the Hill map released during the Scream Fortress 2021 update. It is set on a mysterious estate owned by Annabelle Sinclair, over which the two teams reluctantly battle. It is a haunted version of the custom map Synthetic.

Occasionally, the Toastmaster, who is a reskin of the Skeleton King, suddenly appears on the top of the main capture point.

Sinthetic was contributed to the Steam Workshop.

Locations

  • Spawn yard: An open area located right outside the spawn. Spell Books often appear here.
  • Transitional Building: After the Spawn yard comes the Transitional Building, which is a simple structure with two entrances and two exits leading out to the battlefield.
  • Valley: In between the Transitional Building and the House is the Valley, a narrow pathway made of dirt. Medium health and ammo packs can be found here.
  • House: Directly across the Control point stands the House, a large, two story structure offering a great view and lots of ammo.
  • Flanks: The Flanks are two buildings which are located at both sides of the point, sandwiching the objective in between them. They contain a medium healthpack and a Pitfall.
  • Tunnels: A set of two underground tunnels connect the Flanks with the House.
  • Platform: Opposite the Flanks is an elevated structure overviewing the point.

Toastmaster

The Toastmaster is voiced by MegapiemanPHD .

Toastmastericon.png  Spawning

Strategy

Main article: Community Sinthetic strategy

Update history

October 5, 2021 Patch (Scream Fortress 2021)
  • Added Sinthetic to the game.

October 8, 2021 Patch

  • Replaced broken prop in room behind BLU spawn.
  • Fixed console warnings.
  • Fixed a place where players could get out of the map.

October 22, 2021 Patch

  • Fixed a location where Teleporters could trap players outside of the map.
  • Minor lighting changes.
  • Detail changes to make things more cohesive.
  • Updated color on BLU barrels.
  • Fixed some console errors.

November 15, 2021 Patch

  • Fixed some prop pop in(sic).
  • Added backup check to try to make sure the point is set to neutral when the toastmaster spawns.
  • Increased volume of toastmaster summon sounds to make it more obvious when he spawns.

October 11, 2022 Patch #1

  • Fixed Sinthetic contract objective counting pumpkin bomb kills instead of killing the Toastmaster.

November 4, 2022 Patch

  • Fixed missing brushwork.
  • Changed Toastmaster to use Setmodel.
  • Removed propdata file.

August 31, 2023 Patch

  • Brightened and evened out lighting in play space.
  • Fixed missing soundscape.
  • Fixed missing detail sprites.
  • Minor detail changes.

October 10, 2024 Patch #1 (Scream Fortress 2024)

  • Moved spells away from mid.
  • Detail adjustments.
  • Clipping fixes.
  • Very minor lighting changes.

November 4, 2024 Patch

  • Edited nav mesh to minimize the Toastmaster running diving(sic) into the grinder/death pit

Trivia

Gallery