Decoy

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Revision as of 16:12, 19 August 2012 by PaperLuigi (talk | contribs) (Bugs)
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Decoy
Decoy.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Desert
Map Photos
Loading screen photos.
Map Overview
Decoy overview.png
But if there is one thing we can do that these machines cannot, it is this: we can lie! We will lie to them on the beaches! We will lie to them in the beach parking lot! We may even lie to them on non-beach-related property! About the quality of our munitions! About the strength of our will! We will even lie about lying! That is how deep this rabbit hole goes! But the most important lie we will tell is this: Where the Mann Co. facilities are!

Decoy is a map, released on August 15th, 2012. It is designed for the Mann vs. Machine mode. It was first seen in the Mann vs. Machine update announcement. The overall design of the map appears to be a run-down set of buildings that have been (poorly) altered by the Soldier to resemble a crude facsimile of a Mann Co. facility, in the hopes of tricking the incoming robot armies.

Trivia

  • In Doomsday, a secret room contains a map with a picture resembling Decoy labelled "Cactus Valley", despite Doomsday being released before Mann vs. Machine was announced. In Decoy, a large wooden sign on one of the buildings near the center of the map says "Cactus Valley" on it, and the tutorial video shown before the player enters the map is called "cactus_valley.wav".
  • The name of the Decoy mission "Doe's Drill" is a reference to the Soldier's alias, Jane Doe. [1]
  • There is a hidden room below the map which contains nothing.

Bugs

  • Engineers are currently able to place teleporters in the top robot spawn. While robots can escape that are, players are trapped until death.
  • On the right side of the house in the middle, bots can get stuck on the bomb if it is dropped there.

Gallery

References

External links