Difference between revisions of "Control point timing"

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{{Control Point Timing/Official Map | SHOWNAME = yes | MAP = Viaduct}}
 
{{Control Point Timing/Official Map | SHOWNAME = yes | MAP = Viaduct}}

Revision as of 03:22, 15 April 2011

This point is mine! Do you understand that?
The Soldier

The following is a list of information on Control Point Timing. All information, except for 1x capture speeds, are approximate determinations derived from tests.

Base capture times

The base capture times are the rates to capture each point depending on the amount of people (the multiplier) that are on the Control point.

Multiplier Adjustment Rate
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Note to map makers

The trigger_capture_area defines the time it takes to cap a point, but not in a clear way. The number of seconds to capture a point is 2 * area_time_to_cap * team_numcap_2. (and/or team_numcap_3). In other words, the number you set in hammer is actually half its real value, in-game.

Decay rates

Decay rates are inversely proportional of the base capture time. This means that the shorter the base capture time is, the longer the decay rates are. During Overtime the Control point times decay at an expedited rate.

Map specific times

Arena

Badlands (Arena)

Badlands (Arena)
Control Point Multiplier Seconds
Both capture points ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280

Granary (Arena)

Granary (Arena)
Control Point Multiplier Seconds
Capture point ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280

Lumberyard

Lumberyard
Control Point Multiplier Seconds
Capture point ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Nucleus (Arena)

Nucleus (Arena)
Control Point Multiplier Seconds
Capture point ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Offblast

Offblast
Control Point Multiplier Seconds
Capture point ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760

Ravine

Ravine
Control Point Multiplier Seconds
Capture point ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280

Sawmill (Arena)

Sawmill (Arena)
Control Point Multiplier Seconds
Capture point ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Watchtower

Watchtower
Control Point Multiplier Seconds
Capture point ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Well (Arena)

Well (Arena)
Control Point Multiplier Seconds
Capture point ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280


Standard Control Point

5Gorge

5Gorge
Control Point Multiplier Seconds
Control Point 1 and 5 ×1
4 .000
×2
2 .667
×3
2 .182
×4
1 .920
Control Point 2 and 4 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
Control Point 3 ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Badlands (Control Point)

Badlands (Control Point)
Control Point Multiplier Seconds
Control Point 1 and 5 ×1
4 .000
×2
2 .667
×3
2 .182
×4
1 .920
Control Point 2 and 4 ×1
16 .000
×2
10 .667
×3
8 .727
×4
7 .680
Control Point 3 ×1
20 .000
×2
13 .333
×3
10 .909
×4
9 .600

Coldfront

Coldfront
Control Point Multiplier Seconds
Control Point 1 and 5 ×1
3 .000
×2
2 .000
×3
1 .636
×4
1 .440
Control Point 2 and 4 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
Control Point 3 ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Fastlane

Fastlane
Control Point Multiplier Seconds
Control Point 1 and 5 ×1
4 .000
×2
2 .667
×3
2 .182
×4
1 .920
Control Point 2 and 4 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
Control Point 3 ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Freight

Freight
Control Point Multiplier Seconds
Control Point 1 and 5 ×1
4 .000
×2
2 .667
×3
2 .182
×4
1 .920
Control Point 2 and 4 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
Control Point 3 ×1
18 .000
×2
12 .000
×3
9 .818
×4
8 .640

Granary (Control Point)

Granary (Control Point)
Control Point Multiplier Seconds
Control Point 1 and 5 ×1
4 .000
×2
2 .667
×3
2 .182
×4
1 .920
Control Point 2 and 4 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
Control Point 3 ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Well (Control Point)

Well (Control Point)
Control Point Multiplier Seconds
Control Point 1 and 5 ×1
2 .000
×2
1 .333
×3
1 .091
×4
0 .960
Control Point 2 and 4 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
Control Point 3 ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Yukon

Yukon
Control Point Multiplier Seconds
Control Point 1 and 5 ×1
3 .800
×2
2 .533
×3
2 .073
×4
1 .824
Control Point 2 and 4 ×1
16 .000
×2
10 .667
×3
8 .727
×4
7 .680
Control Point 3 ×1
18 .000
×2
12 .000
×3
9 .818
×4
8 .640


Attack/Defend

Degroot Keep

DeGroot Keep
Control Point Multiplier Seconds
Control Point A ×1
8 .000
×2
5 .333
×3
4 .364
×4
3 .840
Control Point B ×1
8 .000
×2
5 .333
×3
4 .364
×4
3 .840
Control Point C ×1
10 .000
×2
6 .667
×3
5 .455
×4
4 .800

Dustbowl (Control Point)

Dustbowl
Control Point Multiplier Seconds
All control points ×1
6 .000
×2
4 .000
×3
3 .273
×4
2 .880

Egypt

Egypt
Control Point Multiplier Seconds
Control Point 1-1 ×1
28 .000
×2
18 .667
×3
15 .273
×4
13 .440
Control Point 1-2 ×1
6 .000
×2
4 .000
×3
3 .273
×4
2 .880
Control Point 2-1 ×1
8 .000
×2
5 .333
×3
4 .364
×4
3 .840
Control Point 2-2 ×1
6 .000
×2
4 .000
×3
3 .273
×4
2 .880
Control Point 3-1 ×1
10 .000
×2
6 .667
×3
5 .455
×4
4 .800
Control Point 3-2 ×1
6 .000
×2
4 .000
×3
3 .273
×4
2 .880

Gorge

Gorge
Control Point Multiplier Seconds
Control Point 1 ×1
60 .000
×2
40 .000
×3
32 .727
×4
28 .800
Control Point 2 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760

Gravel Pit

Gravel Pit
Control Point Multiplier Seconds
Control Point A ×1
60 .000
×2
40 .000
×3
32 .727
×4
28 .800
Control Point B ×1
60 .000
×2
40 .000
×3
32 .727
×4
28 .800
Control Point C ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760

Junction

Junction
Control Point Multiplier Seconds
Control Point A ×1
54 .000
×2
36 .000
×3
29 .455
×4
25 .920
Control Point B ×1
54 .000
×2
36 .000
×3
29 .455
×4
25 .920
Control Point C ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760

Mann Manor

Mann Manor
Control Point Multiplier Seconds
Control Point A ×1
80 .000
×2
53 .333
×3
43 .636
×4
38 .400
Control Point B ×1
40 .000
×2
26 .667
×3
21 .818
×4
19 .200
Control Point C ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760

Mountain Lab

Mountain Lab
Control Point Multiplier Seconds
Control Point A ×1
80 .000
×2
53 .333
×3
43 .636
×4
38 .400
Control Point B ×1
40 .000
×2
26 .667
×3
21 .818
×4
19 .200
Control Point C ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760

Steel

Steel
Control Point Multiplier Seconds
Control Point A ×1
32 .000
×2
21 .333
×3
17 .455
×4
15 .360
Control Point B ×1
32 .000
×2
21 .333
×3
17 .455
×4
15 .360
Control Point C ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280
Control Point D ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280
Control Point E ×1
70 .000
×2
46 .667
×3
38 .182
×4
33 .600


King of the Hill

Badlands (King of the Hill)

Badlands (King of the Hill)
Control Point Multiplier Seconds
Control Point ×1
18 .000
×2
12 .000
×3
9 .818
×4
8 .640

Harvest

Harvest
Control Point Multiplier Seconds
Control Point ×1
16 .000
×2
10 .667
×3
8 .727
×4
7 .680

Harvest Event

Harvest Event
Control Point Multiplier Seconds
Control Point ×1
16 .000
×2
10 .667
×3
8 .727
×4
7 .680

Lakeside

Lakeside
Control Point Multiplier Seconds
Control Point ×1
16 .000
×2
10 .667
×3
8 .727
×4
7 .680

Nucleus (King of the Hill)

Nucleus (King of the Hill)
Control Point Multiplier Seconds
Control Point ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520

Sawmill (King of the Hill)

Sawmill (King of the Hill)
Control Point Multiplier Seconds
Control Point ×1
36 .000
×2
24 .000
×3
19 .636
×4
17 .280

Viaduct

Viaduct
Control Point Multiplier Seconds
Control Point ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760

Territorial Control

Hydro

Hydro
Control Point Multiplier Seconds
Center four control points ×1
10 .000
×2
6 .667
×3
5 .455
×4
4 .800
Final control points ×1
5 .000
×2
3 .333
×3
2 .727
×4
2 .400


Training mode

Dustbowl (Training)

Dustbowl (Training)
Control Point Multiplier Seconds
All control points ×1
6 .000
×2
4 .000
×3
3 .273
×4
2 .880