Difference between revisions of "Gravestone"

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(Head start is again given to the Payload winners. Still working on Locations.)
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== Witching Hour ==
 
== Witching Hour ==
Every [[Witching Hour]], two doors and three coffin lids around the map open white portals through which players can enter [[Underworld|Purgatory]]. There, players suffer [[Environmental death#Health drain|Underworld Health drain]] and are killed if they touch the [[Environmental death#Deadly waters|Stygian waters]]; however, they may pick up respawning Rare Magic Spells there before dying or taking the exit. They also receive a short ubercharge and crit buff upon exit.
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Every [[Witching Hour]], two doors and three coffin lids around the map open white portals through which players can enter an [[Underworld]] '''Island'''. There, players suffer [[Environmental death#Health drain|Underworld Health drain]] and are killed if they touch the [[Environmental death#Deadly waters|Stygian waters]]; however, they may pick up respawning Rare Magic Spells there before dying or using the white exit portal. On entry players are fully Healed with brief [[ÜberCharge|Invulnerability]], while on exit they receive [[Healing#Overheal|Overheal]], Invulnerability, and [[Critical hits|Crits]].
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The Island is one location of the [[Soul Gargoyle]] spawns.
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== Graveyard ==
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Entering a purple MONOCULUS portal takes players to a small '''Graveyard''' with a single respawning Rare Magic Spell to pickup. The Graveyard may be exited through the white portal surrounded by Pitfall.
  
 
== Bumper Car Race ==
 
== Bumper Car Race ==
When a round ends, all players are transported to a Mansion in the Underworld for a [[Carnival of Carnage#Bumper Cars|Bumper Car Race]] to the top floor of the Mansion. Shortly after the start, [[Merasmus]] and [[Skeletons]] appear in the Yard, following the racers and attacking the slowpokes whose only defense is to ''drive''!
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When a Payload round ends, all players are transported to a '''Mansion''' in the Underworld. Winners of the Payload round are given a head start in a [[Carnival of Carnage#Bumper Cars|Bumper Car Race]] to the top floor of the Mansion. Shortly after the start, [[Merasmus]] and [[Skeletons]] appear in the Yard, following the racers and attacking the slowpokes whose only defense is to ''drive''! Shortly after a player wins the race, two more Skeletons appear in the circles near the finish line and work their way down to wipe out the remaining losers.
  
 
== Locations ==
 
== Locations ==
 
{{stub|More detail in Locations is needed before Strategy can be effectively written.}}
 
{{stub|More detail in Locations is needed before Strategy can be effectively written.}}
The map has three distinct sections for the Payload as well as an Underworld, Purgatory, and Mansion:
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The map has three distinct sections for the Payload.  Locations are also given for the Bumper Car Race:
  
 
=== TICK TOCK CLOCK HILL (A) ===
 
=== TICK TOCK CLOCK HILL (A) ===
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* The '''BLU Spawn''' with exits, from inside right to left, 1, 2, 3, 4, and 5.
 
* The '''Shack''' contains large Health and Ammo pickups.
 
* The '''Shack''' contains large Health and Ammo pickups.
 
* The '''Kitchen''' on the outside of the curve is a RED flank to BLU's long flank through Husky Acres.  
 
* The '''Kitchen''' on the outside of the curve is a RED flank to BLU's long flank through Husky Acres.  
* The '''"Red Barn"''', commands point (A).
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* The '''"Red Barn"''' commands point (A).
* The '''Jimi Jam''' flank, (portal door).
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* The '''Jimi Jam''' flank (portal door).
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* The '''Loading Dock''' is a long hallway from the Shortcut, past the dock (portal door), to a ramp up to an overlook into the Haunted Sawblades.
 
* Capturing the point (A) closes the short cut from RED Spawn.
 
* Capturing the point (A) closes the short cut from RED Spawn.
  
 
=== HAUNTED SAWBLADES (B) ===
 
=== HAUNTED SAWBLADES (B) ===
* The Binski Logging building hosts a flock of haunted [[Environmental death#Saw blades|saw blades]], flying about to slay any player in the way.
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* The Binski Logging '''Sawmill''' hosts a flock of [[Environmental death#Saw blades|'''Haunted Sawblades''']], flying about to slay any player in the way.
 +
* A suspended '''Log''' bridges the room between the overlooks from the Loading Dock and the '''Forward BLU Spawn'''.
 
* Capturing point (B) releases harmless [[Environmental death#Steam|steam]], and [[Environmental death#Shake|shakes]] the players.
 
* Capturing point (B) releases harmless [[Environmental death#Steam|steam]], and [[Environmental death#Shake|shakes]] the players.
  
 
=== PUMPKIN PATCH (C) ===
 
=== PUMPKIN PATCH (C) ===
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* The '''RED Spawn''' with exits, from inside right to left, 1, 2, and 3.
 +
* The '''Shortcut''' near exits 1 and 2 quickly takes RED players to point (A) on Tick Tock Clock Hill.
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* The '''Pumpkin Patch''' is a grouping of prop Pumpkins surrounding the point.
 +
* The '''Alley''' is a flank route from exits 1 and 2 to the Pumpkin Patch.
 
* The '''Backyard''' is a side path to the forward BLU spawn and a side entrance to the Haunted Sawblades.
 
* The '''Backyard''' is a side path to the forward BLU spawn and a side entrance to the Haunted Sawblades.
* When point (C) is captured, BLU team spawn changes. MONOCULUS also has a small chance of rising from the lake behind the Backyard, from there teleporting around the map.
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* The [[Environmental death#Bubbling Cauldron|'''Bubbling Cauldron''']] is the exploding final point, but also instantly kills any player that touches the contents.
 
+
* When point (C) is captured, BLU team spawn moves forward inside the Sawmill. MONOCULUS also has a small chance of rising from the lake behind the Backyard, from there teleporting around the map.
=== Purgatory ===
 
* Using the purple MONOCULUS portals take the player to a '''Cemetery''' (signed by ICS) where players can pick up a [[Magic spells|Rare Magic Spell]].
 
 
 
=== Underworld ===
 
* Every [[Witching Hour]], some coffins and doorways open white portals to an Underworld location, where players suffer [[Environmental death#Health drain|Health drain]], but may attempt to collect Rare Magic Spells.
 
  
=== Mansion ===
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=== Bumper Car Race ===
* After the completion of the Payload round, all players are transported outside the gates of the Mansion for a Bumper Car Race!
 
 
* Racers must thread the '''Gates''', cross the '''Yard''' and the '''Bridge''' over a deadly pond, and take either the '''Left''' or '''Right''' ramps to the top floor '''Balcony'''.
 
* Racers must thread the '''Gates''', cross the '''Yard''' and the '''Bridge''' over a deadly pond, and take either the '''Left''' or '''Right''' ramps to the top floor '''Balcony'''.
  

Revision as of 03:25, 31 October 2018

Gravestone
Pl rumble event.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Halloween
Setting: Nighttime, overcast
Hazards: Bubbling Cauldron, Saw blades,
Pumpkin bombs, Ghosts,
Skeletons, Merasmus,
MONOCULUS, Pitfall,
Stygian waters
Underworld Health drain,
Horseless Headless Horseman,
Visual effects only:
Steam, Shake
Map Photos
Loading screen photos.
Map Overview
Gravestone overview.png
Push the scrumpy bottle cart into the RED teams cauldron and ruin their cooking!
Gravestone — opening instructions to BLU

Gravestone is a community-created Payload Halloween map added in the Scream Fortress 2018 update. It is "the 3rd installment of the Stone™ Series! A barrel born 2nd cousin of the maps Hellstone and Brimstone, from the deep waters of the underworld!"[1]

To win the round, BLU must push the scrumpy into the giant witch's cauldron. Magic Spells spawn from cauldrons scattered around the map. Ghosts wander the map. MONOCULUS and the Horseless Headless Horseman may appear.

Gravestone was contributed to the Steam Workshop. It is a Halloween version of the unreleased custom map Rumble.

Witching Hour

Every Witching Hour, two doors and three coffin lids around the map open white portals through which players can enter an Underworld Island. There, players suffer Underworld Health drain and are killed if they touch the Stygian waters; however, they may pick up respawning Rare Magic Spells there before dying or using the white exit portal. On entry players are fully Healed with brief Invulnerability, while on exit they receive Overheal, Invulnerability, and Crits.

The Island is one location of the Soul Gargoyle spawns.

Graveyard

Entering a purple MONOCULUS portal takes players to a small Graveyard with a single respawning Rare Magic Spell to pickup. The Graveyard may be exited through the white portal surrounded by Pitfall.

Bumper Car Race

When a Payload round ends, all players are transported to a Mansion in the Underworld. Winners of the Payload round are given a head start in a Bumper Car Race to the top floor of the Mansion. Shortly after the start, Merasmus and Skeletons appear in the Yard, following the racers and attacking the slowpokes whose only defense is to drive! Shortly after a player wins the race, two more Skeletons appear in the circles near the finish line and work their way down to wipe out the remaining losers.

Locations

The map has three distinct sections for the Payload. Locations are also given for the Bumper Car Race:

TICK TOCK CLOCK HILL (A)

  • The BLU Spawn with exits, from inside right to left, 1, 2, 3, 4, and 5.
  • The Shack contains large Health and Ammo pickups.
  • The Kitchen on the outside of the curve is a RED flank to BLU's long flank through Husky Acres.
  • The "Red Barn" commands point (A).
  • The Jimi Jam flank (portal door).
  • The Loading Dock is a long hallway from the Shortcut, past the dock (portal door), to a ramp up to an overlook into the Haunted Sawblades.
  • Capturing the point (A) closes the short cut from RED Spawn.

HAUNTED SAWBLADES (B)

  • The Binski Logging Sawmill hosts a flock of Haunted Sawblades, flying about to slay any player in the way.
  • A suspended Log bridges the room between the overlooks from the Loading Dock and the Forward BLU Spawn.
  • Capturing point (B) releases harmless steam, and shakes the players.

PUMPKIN PATCH (C)

  • The RED Spawn with exits, from inside right to left, 1, 2, and 3.
  • The Shortcut near exits 1 and 2 quickly takes RED players to point (A) on Tick Tock Clock Hill.
  • The Pumpkin Patch is a grouping of prop Pumpkins surrounding the point.
  • The Alley is a flank route from exits 1 and 2 to the Pumpkin Patch.
  • The Backyard is a side path to the forward BLU spawn and a side entrance to the Haunted Sawblades.
  • The Bubbling Cauldron is the exploding final point, but also instantly kills any player that touches the contents.
  • When point (C) is captured, BLU team spawn moves forward inside the Sawmill. MONOCULUS also has a small chance of rising from the lake behind the Backyard, from there teleporting around the map.

Bumper Car Race

  • Racers must thread the Gates, cross the Yard and the Bridge over a deadly pond, and take either the Left or Right ramps to the top floor Balcony.

Strategy

Main article: Community Gravestone strategy
See also: Community Skeletons strategy and Community Mann Manor strategy for Horseless Headless Horsemann.

Update history

October 19, 2018 Patch (Scream Fortress 2018)
  • Added Gravestone to the game.

October 25, 2018 Patch

  • Fixed an exploit related to using the tiny spell and building sentries inside a wall.
  • Bumper cars are now placed in a random order in underworld, after main world has run out of time or ended by explosion.
  • Fixed bumper car race instructional text not showing to all players.
  • Fixed Merasmus sometimes using his round-beginning lines in the middle of the round.

October 30, 2018 Patch

  • Fixed bumper car head start not being awarded correctly to the winning team of the normal world.
  • Fixed Merasmus announcing winner of the bumper car race twice.
  • Fixed players sometimes getting stuck on closing doors.
  • Added spawn locations for the collectable soul gargoyle in the normal world.
  • Increased sound distance for the flying sawblades so they can be heard from farther away.
  • Improved clipping in the underworld race area.

Bugs

  • Sometimes, the Final Point Bubbling Cauldron and the magic spell cauldrons will be invisible.
  • Sometimes, MONOCULUS gets stuck over its spawn lake.

Trivia

  • Ghosts can be seen occasionally riding speeding mine carts outside the map; the Ghost wearing a hat is a reference to the ghost sitting in the payload cart in Hellstone.[2]

See also

The Stone™ Series:

  1. Hellstone
  2. Brimstone
  3. Gravestone