Difference between revisions of "Original"
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{{Item infobox | {{Item infobox | ||
− | | type | + | | type = weapon |
− | | image | + | | image = Original.png |
− | | used-by | + | | 3d-image-1 = Original |
− | | slot | + | | 3d-image-2 = Rocket |
− | | released | + | | 3d-button-1 = default_half |
− | | availability | + | | 3d-button-2 = default_half |
− | | trade | + | | 3d-viewname-1 = Default |
− | | gift | + | | 3d-viewname-2 = Projectile |
− | | rename | + | | used-by = [[Soldier]] |
− | | numbered | + | | slot = primary |
− | | medieval | + | | released = {{Patch name|8|3|2011}} |
− | | ammo-loaded | + | | availability = {{avail|promotional|drop|craft|purchase|crate50-strange|collectors}} |
− | | ammo-carried | + | | trade = yes |
− | | reload | + | | gift = yes |
− | | loadout | + | | rename = yes |
− | | | + | | numbered = yes |
− | + | | medieval = no | |
− | | level | + | | ammo-loaded = 4 |
+ | | ammo-carried = 20 | ||
+ | | reload = Single | ||
+ | | loadout = yes | ||
+ | | item-kind = Rocket Launcher | ||
+ | | level = 5 | ||
}} | }} | ||
{{Quotation|'''Robin Walker'''|What the initial version of TF did have, though, was a Soldier class wielding the original Quake's iconic weapon, the {{botignore|rocket launcher}}. Now, fifteen years later, thanks to Bethesda and id software you too can wield that same {{botignore|rocket launcher}} in TF2, original sound effects and all.}} | {{Quotation|'''Robin Walker'''|What the initial version of TF did have, though, was a Soldier class wielding the original Quake's iconic weapon, the {{botignore|rocket launcher}}. Now, fifteen years later, thanks to Bethesda and id software you too can wield that same {{botignore|rocket launcher}} in TF2, original sound effects and all.}} | ||
− | The '''Original''' is a [[Promotional items|promotional]] [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]]. Styled after the [[Rocket Launcher (Classic)|weapon]] from | + | The '''Original''' is a [[Promotional items|promotional]] [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]]. Styled after the [[Rocket Launcher (Classic)|weapon]] from [[w:Quake (video game)|''Quake'']], it is a bulky, tan {{botignore|rocket launcher}} with a metallic tubular exhaust port, metallic and tan handles, as well as a distinctive oversized barrel. |
− | This weapon functions | + | This weapon functions identically to the [[Rocket Launcher]], yet has additional minor changes. As with the Rocket Launcher in ''Quake'', the Original's first-person view model is at the bottom-center of the screen, and its rockets are launched straight ahead of the Soldier, as opposed to being fired at an angle. The Soldier holds the weapon normally in third-person view. The Original also changes several standard weapon sound effects into sounds from the original ''Quake'', such as the Rocket Launcher's switch, firing and explosion sounds. |
− | + | The Original was awarded in [[Genuine]] quality to players who purchased ''[[Quake 4]]'' on [[Steam]] before 10AM PDT (5PM UTC) on August 8, 2011. It was also awarded in [[Unique]] quality to players who purchased the [http://store.steampowered.com/sub/15928 ''Quakecon Bundle''] before August 6th, 2012 at 10AM PDT. | |
== Damage and function times == | == Damage and function times == | ||
Line 31: | Line 36: | ||
| identical = [[Rocket Launcher]] | | identical = [[Rocket Launcher]] | ||
| type = [[Projectile]] | | type = [[Projectile]] | ||
+ | | damagetype = Explosive | ||
+ | | rangetype = Ranged | ||
+ | |||
| damage = yes | | damage = yes | ||
| base = 90 | | base = 90 | ||
| ramp up % = 125 | | ramp up % = 125 | ||
| ramp up = 112 | | ramp up = 112 | ||
− | | fall off = | + | | fall off = 45 |
− | | fall off % = | + | | fall off % = 50 |
| point blank = 105-112 | | point blank = 105-112 | ||
| medium range = 50-90 | | medium range = 50-90 | ||
Line 44: | Line 52: | ||
| splash damage = yes | | splash damage = yes | ||
| splash min % = 50 | | splash min % = 50 | ||
− | | splash radius = 9 ft | + | | splash radius = {{tooltip|9.1 ft|146 HU}} |
| splash reduction = 1% / {{Tooltip|2.88|Hammer units}} | | splash reduction = 1% / {{Tooltip|2.88|Hammer units}} | ||
| selfdamage = 27-89 | | selfdamage = 27-89 | ||
Line 55: | Line 63: | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | |||
− | |||
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− | |||
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== Crafting == | == Crafting == | ||
Line 76: | Line 75: | ||
}} | }} | ||
{{Blueprint | autoresult = Soldier primary}} | {{Blueprint | autoresult = Soldier primary}} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = Rocket Launcher | ||
+ | | rankson = kills | ||
+ | | can deal gib damage = yes | ||
+ | | can deal posthumous damage = yes | ||
+ | | can be equipped by soldier or demo = yes | ||
+ | | can deal long range damage = yes | ||
+ | }} | ||
== Related achievements == | == Related achievements == | ||
Line 87: | Line 96: | ||
{{Show achievement|Soldier|Tri-Splatteral Damage}} | {{Show achievement|Soldier|Tri-Splatteral Damage}} | ||
{{Show achievement|Soldier|Where Eagles Dare}} | {{Show achievement|Soldier|Where Eagles Dare}} | ||
+ | {{Show achievement|Snakewater|Mutually Air-Sured-Destruction}} | ||
}} | }} | ||
Line 107: | Line 117: | ||
== Update history == | == Update history == | ||
− | '''{{Patch name|8|3|2011}}''' | + | {{Update history|'''{{Patch name|8|3|2011}}''' |
* The Original was added to the game. | * The Original was added to the game. | ||
+ | |||
'''{{Patch name|8|9|2011}}''' | '''{{Patch name|8|9|2011}}''' | ||
− | * Updated The Original so it can be purchased/crafted/traded/found | + | * Updated The Original so it can be purchased/crafted/traded/found. |
− | + | * Added draw/recoil/reload/crit forces for the Original. | |
− | |||
* {{Undocumented}} Fixed disguised Spies holding the Rocket Launcher. | * {{Undocumented}} Fixed disguised Spies holding the Rocket Launcher. | ||
+ | |||
'''{{Patch name|8|18|2011}}''' | '''{{Patch name|8|18|2011}}''' | ||
* {{Undocumented}} Gave the Original a unique crafting blueprint. | * {{Undocumented}} Gave the Original a unique crafting blueprint. | ||
+ | |||
'''{{Patch name|9|15|2011}}''' | '''{{Patch name|9|15|2011}}''' | ||
* {{undocumented}} Updated the Original's crit sound effect to now be in stereo. | * {{undocumented}} Updated the Original's crit sound effect to now be in stereo. | ||
+ | |||
'''{{patch name|3|12|2013}}''' | '''{{patch name|3|12|2013}}''' | ||
− | * Added Strange quality. | + | * Added [[Strange]] quality. |
+ | |||
'''{{patch name|7|10|2013}}''' | '''{{patch name|7|10|2013}}''' | ||
− | * Rocket explosions now use correct sound | + | * Rocket explosions now use correct sound. |
+ | |||
+ | '''{{Patch name|11|12|2013}}''' | ||
+ | * {{Undocumented}} Added [[Collector's]] quality.}} | ||
== Unused content == | == Unused content == | ||
− | * The game files contain additional remastered sounds from ''Quake'', such as picking up ammo and using chat. | + | * The game files contain additional remastered sounds from ''Quake'', such as picking up ammo and using chat, as well as unique particle effects. |
== Bugs == | == Bugs == | ||
− | * | + | * Switching from the Original to any [[banner]]s will cause the arms to briefly appear on the opposite side before returning to normal. |
− | * The reloading sound effect does not play, instead, it defaults to the Rocket Launcher's reload sound. | + | * The reloading sound effect does not play, instead, it defaults to the Rocket Launcher's reload sound. |
+ | ** However, other players are able to hear the reloading sound effect playing. | ||
+ | * Using Minimized viewmodels or high viewmodel_fov values causes another Soldier arm to appear on the left.<ref>[https://www.youtube.com/watch?v=KJ-bn5mivCI YouTube Video]</ref> | ||
== Trivia == | == Trivia == | ||
* Most of the sounds triggered by the use of this weapon were remastered from the original ''Quake'' Rocket Launcher. | * Most of the sounds triggered by the use of this weapon were remastered from the original ''Quake'' Rocket Launcher. | ||
+ | ** [[Media:Sgun1.wav|Quake Rocket Launcher sound]] | ||
== Gallery == | == Gallery == | ||
Line 141: | Line 161: | ||
File:Soldier_quake.jpg|The Soldier posing with the Original, seen on the Steam Store page for ''Quake 4'' during the promotional period. | File:Soldier_quake.jpg|The Soldier posing with the Original, seen on the Steam Store page for ''Quake 4'' during the promotional period. | ||
</gallery> | </gallery> | ||
+ | |||
+ | == References == | ||
+ | <references /> | ||
== See also == | == See also == |
Revision as of 11:45, 8 March 2019
“ | What the initial version of TF did have, though, was a Soldier class wielding the original Quake's iconic weapon, the rocket launcher. Now, fifteen years later, thanks to Bethesda and id software you too can wield that same rocket launcher in TF2, original sound effects and all.
— Robin Walker
|
” |
The Original is a promotional primary weapon for the Soldier. Styled after the weapon from Quake, it is a bulky, tan rocket launcher with a metallic tubular exhaust port, metallic and tan handles, as well as a distinctive oversized barrel.
This weapon functions identically to the Rocket Launcher, yet has additional minor changes. As with the Rocket Launcher in Quake, the Original's first-person view model is at the bottom-center of the screen, and its rockets are launched straight ahead of the Soldier, as opposed to being fired at an angle. The Soldier holds the weapon normally in third-person view. The Original also changes several standard weapon sound effects into sounds from the original Quake, such as the Rocket Launcher's switch, firing and explosion sounds.
The Original was awarded in Genuine quality to players who purchased Quake 4 on Steam before 10AM PDT (5PM UTC) on August 8, 2011. It was also awarded in Unique quality to players who purchased the Quakecon Bundle before August 6th, 2012 at 10AM PDT.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 50% | 45 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 45-60 | |
Critical | 270 | |
Mini-crit | 122-151 | |
Splash damage | ||
Minimum splash | 50% | 9.1 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Scrap Metal | Reclaimed Metal | Original | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
Related achievements
Soldier
|
|
Pyro
|
|
Heavy
|
Sniper
|
Update history
- The Original was added to the game.
- Updated The Original so it can be purchased/crafted/traded/found.
- Added draw/recoil/reload/crit forces for the Original.
- [Undocumented] Fixed disguised Spies holding the Rocket Launcher.
- [Undocumented] Gave the Original a unique crafting blueprint.
- [Undocumented] Updated the Original's crit sound effect to now be in stereo.
- Added Strange quality.
- Rocket explosions now use correct sound.
- [Undocumented] Added Collector's quality.
Unused content
- The game files contain additional remastered sounds from Quake, such as picking up ammo and using chat, as well as unique particle effects.
Bugs
- Switching from the Original to any banners will cause the arms to briefly appear on the opposite side before returning to normal.
- The reloading sound effect does not play, instead, it defaults to the Rocket Launcher's reload sound.
- However, other players are able to hear the reloading sound effect playing.
- Using Minimized viewmodels or high viewmodel_fov values causes another Soldier arm to appear on the left.[1]
Trivia
- Most of the sounds triggered by the use of this weapon were remastered from the original Quake Rocket Launcher.
Gallery
The Rocket Launcher in first-person view in both Quake and Team Fortress.
References
See also
External links
TF2 Official Blog - A History of Violence
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|