Difference between revisions of "Voodoo-Cursed Spy Soul"

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File:Voodoo-Cursed Spy Soul DX8 Preview.jpg|The "unused" texture, used in DirectX 8.
 
File:Voodoo-Cursed Spy Soul DX8 Preview.jpg|The "unused" texture, used in DirectX 8.
 
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== See also ==
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* [[Voodoo-Cursed Soul]]
  
 
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Latest revision as of 18:52, 16 January 2020

No coffin can contain me.
The Voodoo-Cursed Spy

The Voodoo-Cursed Spy Soul is a cosmetic item for the Spy. It transforms him into a zombie. However, it appears that only the Spy's skeleton remains, despite this the shapes of the Spy's ears and nose can clearly been seen through his balaclava. The bones of his upper right arm and both knees can be seen through his torn suit. He also has matching, bloody vertical wounds on the front and back of his chest, as if having been run through by a large knife, such as seen in Meet the Sniper.

This item can only be worn around Halloween or during a Full Moon; at other times of the year, it does not appear in gameplay, unless the server has Halloween mode enabled. However, it can be equipped at any time and can still be viewed on the loadout screen even when it is not visible during games.

Update history

October 26, 2012 Patch (Spectral Halloween Special)

  • The Voodoo-Cursed Spy Soul was added to the game.

Unused content

  • In the VPK, the Spy's zombie head texture has a fully textured face, complete with blood. Due to the alpha mask of the texture, the Spy's skeleton face shows instead.

Trivia

Bugs

  • When the Spy speaks with this item equipped, his balaclava animates, but his skull-face does not.
  • Occasionally, eyes will show up in the eye-sockets and remain there until the game is restarted.
  • When playing under DirectX 8, the zombie head texture will show in place of the skull in the Loadout Menu and Class Selection Menu. The item will regain the normal appearance when in-game, however.

Gallery

See also