Difference between revisions of "Apparition's Aspect"

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* Updated mesh to reduce clipping with many hats.
 
* Updated mesh to reduce clipping with many hats.
 
'''{{Patch name|6|27|2012}}'''
 
'''{{Patch name|6|27|2012}}'''
* Fixed the Burning texture glitch
+
* Fixed the Burning texture glitch on DirectX8.
  
 
== Trivia ==
 
== Trivia ==
 
* The Apparition's Aspect was originally showcased in the fourth night of the community-made [[Night of the Living Update]].
 
* The Apparition's Aspect was originally showcased in the fourth night of the community-made [[Night of the Living Update]].
 
* An apparition is a supernatural appearance of a ghost or anything paranormal.
 
* An apparition is a supernatural appearance of a ghost or anything paranormal.
 +
 +
== Unused content ==
 +
* The Apparition's Aspect has coding in its texture that allows it to be [[Paint Can|paintable]].
  
 
== Gallery ==
 
== Gallery ==

Revision as of 19:01, 2 July 2012

Booo!
The Pyro

The Apparition's Aspect is a community-created miscellaneous item for the Pyro. It causes the Pyro's head to appear as a translucent ghost head.

The Apparation's Aspect was contributed to the Steam Workshop.

Update history

October 27, 2011 Patch (Very Scary Halloween Special)

  • The Apparition's Aspect was added to the game.

December 15, 2011 Patch (Australian Christmas 2011)

  • Changed "beard" equip region to "head replacement".

February 9, 2012 Patch

  • Updated mesh to reduce clipping with many hats.

June 27, 2012 Patch

  • Fixed the Burning texture glitch on DirectX8.

Trivia

  • The Apparition's Aspect was originally showcased in the fourth night of the community-made Night of the Living Update.
  • An apparition is a supernatural appearance of a ghost or anything paranormal.

Unused content

  • The Apparition's Aspect has coding in its texture that allows it to be paintable.

Gallery

References